Fans of the original Pillars of Eternity TRPG will be pleased to hear there's a potential rework coming for the pen-and-paper ...
In Sawyer's view, it doesn't matter whether players actually finish games they start as long as they enjoy the time they do ...
Use precise geolocation data and actively scan device characteristics for identification. This is done to store and access ...
But would Josh Sawyer, the project coordinator, lead designer, and system designer of New Vegas, have an interest in leading the project? Well... sure. With some conditions. "Sure," Sawyer said ...
Veteran Fallout developer Joshua Sawyer shares his thoughts on why completing games isn't necessary for player enjoyment.
Jones, who has been in prison since the mid-1980's on separate murder and injury to a child convictions, faces a new murder charge for the December 1981 death of 11-month-old Joshua Sawyer.
Fans of the original Pillars of Eternity TRPG will be pleased to hear there's a potential rework coming for the pen-and-paper game, as recently teased by lead designer Josh Sawyer. Having been ...
Folks, RPG veteran Josh Sawyer has made it official: games are too dang long these days... or, at the very least, games as big as Skyrim and The Witcher 3 don't really need to be any bigger.